Let’s Talk About Little Dragons Café

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Let me began this post with a short might-be-amusing story. I was waiting for this game for awhile and it supposed to be released by the end of August, so I thought of getting it after giving birth. Around October I went to a game store to ask about it since I didn’t see any gaming store in Oman posting about it on social media. The man working there told me he’ll ask other branches and will contact me if he finds any update. He called later on to tell me and I quote “The game is too old that’s why” and I was very confused, I was telling him it was released recently how is it that old. I figured they are clueless about the game anyway and they didn’t want to bother themselves to check it, I decided to buy it from PS Store since the game -to my knowledge- was released on PS4 and Nintendo Switch only. While it was downloading, I found out it was also released on Steam which confused me because I didn’t see it announced that it’ll be released for PC as well. The game hasn’t exactly get that amount of promotion and exposure, I was interested only because it’s created by the same creator of Harvest Moon and Rune Factory which I’m a fan of both.

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Little Dragons Café opens with a twin brother and sister learning to cook and manage a small café with their mother. All was routine until one morning when the twins discover that their mother won’t wake up. Suddenly, a strange old man appears and tells them that they must raise a dragon to save her. Working with three quirky café employees, the twins must wrangle a dragon and run the family business while finding a way to save their mother.

One of the things that attracted me the most to Little Dragons Cafe is the art style, it looks like a hand-drawn storybook. It definitely has the Harvest Moon vibe without the tedious farming tasks, while it also takes from Rune Factory in resource gathering.  Now about the story … It’s … disturbing honestly. I’m not sure how does it all correlate that the mother is sick and won’t wake up because she’s half dragon so they need to raise a dragon in order to save her ? The plot is somewhat lacking and confusing in my opinion but maybe it’ll make sense as I progress.

 

As the story starts to unfold with different characters in each chapter, the gameplay really focuses on one loop that goes basically like this: gather ingredients,  help in the cafe, find recipe fragments and repeat. That’s the whole gameplay part explained, you can get those ingredients from different areas so as you expand your exploration radius in each chapter, you’ll have to memorize from where you got each ingredient. Along with gathering resources, comes the responsibility of taking care of the dragon who needs to be fed from time to time. It gets annoying sometimes because I forget to cook before setting off to find ingredients. The dragon color changes depending on what its being fed, and my dragon currently teal-ish between blue and green. As the story progresses, the dragon grows and obviously becomes less cute but it becomes more helpful in removing obstacles and attacking certain creatures.

I want to say that I like the game like Harvest Moon but sadly I can’t because I feel it needs more gameplay elements. I’m enjoying it though so it’s not that bad…

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Games to Revisit: Kingdom Hearts II

Like any other RPG fan, I got very excited when Kingdom Hearts III was announced and later on upset for the delay. By the time this game would be released, I’ll be a mom of two and hopefully will have time to play. For now till the day of the release comes, I decided to go back to Kingdom Hearts II since I consider it my favorite.

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Kingdom Hearts II begins one year after the events of Kingdom Hearts and Chain of Memories. The game’s setting is a collection of various levels (referred to in-game as “worlds”) that the player progresses through. As in the first game, the player can travel to various Disney-based locales, along with original worlds specifically created for the series. While Disney-based worlds were primarily derived from the Disney animated features canon in the first game, Kingdom Hearts II introduces worlds that are based on Disney live-action films as well. Each world varies in appearance and setting, depending on the Disney film on which it is based. The graphics of the world and characters are meant to resemble the artwork style of the environments and characters from their respective Disney films. Each world is disconnected from the others and exists separately; with few exceptions, players travel from one world to another via a Gummi Ship.

Ever since I was young, I’ve been a Disney fan so the whole mash-up between Square Enix with them made this game one of my favorites. The environment setting as random as it may sound, was perfectly connected.

Now the characters of this game are definitely my favorite along side who we already know from Final Fantasy series and also the Disney characters, Sora, Kairi and Riku has their own unique personality which I mostly loved. The game as much as light-hearted and cheerful it intended to be, has a dark sad side and all that stems from the characters personalities and that made me appreciate the game more. To be more specific, the Organization XIII aspect of nobodies was amazing to me, as emo as they sound it made perfect sense to me while I was playing it obviously as an angst teenager. This is why I have so much connection with this game, short scenes like this …

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If you haven’t tried this game yet, I highly recommend starting this game from the first part to have more of a grasp about who’s Sora, the heartless and nobodies. I’m honestly too excited about the third part and I hope the hype of this game doesn’t kill it because it’s such an amazing game with a great story.

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Let’s Talk About World of Final Fantasy

I’ve been a fan of Final Fantasy as long as I can remember, I think it was the game that got me into RPG in the first place. I’m not going to say that I played all Final Fantasy games but I did play plenty of them that I am familiar with the characters and their stories. I’ve been excited when I heard about World of Final Fantasy, I wouldn’t say no to cute chibi characters. I bought the game when it came out for PS4 but I stopped playing it for a long time and then recently I decided to buy it on Steam. I recently beat it and I’m .. just not satisfied and so being the blogger that I am, I have to post about it.

 This post will contain spoilers

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World of Final Fantasy is a role-playing video game in which players take control of twin siblings Lann and Reynn as they navigate the world of Grymoire. In Grymoire, all the characters and monsters encountered by the player are rendered in a chibi-style. The exceptions are Lann and Reynn, who can shift at will between chibi form and their true forms. During their travels, Lann and Reynn befriend various monsters called Mirages that they can utilize both in battle and within the navigable environment: examples of this usage include riding larger Mirages as mounts or using them to navigate environmental puzzles.

I’ll sum up the game by saying my honest brutal opinion. The game is basically Pokemon with cube shaped Pokeballs, where the Pokemon are creatures from Final Fantasy games and the main characters are Kingdom Hearts rejected twins. I’m sorry if that’s a bit rude to say but that’s what this game looked to me when I played it.

The Characters

Let’s talk about the characters, and I’ll start with Lann.

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This is why I said the characters seem like they are rejected from Kingdom Hearts. I was hoping for something different since it doesn’t even mention Kingdom Hearts in any way. I personally enjoyed Lann’s humor and his personality, there were a lot of times that I laughed at some scenes.

Reynn on the other hand has the same face as Hauyn who’s another character in the game, and of course they both reminded me of Kairi and Namine.

Different hair styles and colors but same face, I couldn’t get over that part. Reynn is the smart one so she thinks more logically compared to her twin brother Lann which brings the balance in their personalities.

Gameplay

The game’s battle system makes use of the Active Time Battle (ATB) system employed by multiple Final Fantasy games. In battle, players control a party of Mirages which can be stacked upon each other to grant various boons in battle while decreasing the number of turns that can be taken. The types of Mirages used affect the party’s available skills and abilities in battle. Mirages are befriended in battle after they have been sufficiently weakened, and once in the party can be freely named. In addition to standard Mirages are special Mirages that can be temporarily summoned into battle using Action Points (AP): the Mirage remains in battle, replacing the main party, until the summoner’s AP is depleted.

In my opinion the stacking part was new to me, implementing the classic Final Fantasy battle system was fine but I found myself holding the fast forward button because of the wait time. As the game progressed, I got used to the usual mirages I always choose and I was just powering up those mirages till the end of the game. Maybe that’s me, I was comfortable staying with the chibi form and same mirages throughout the gameplay.

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The Story

I have mixed feelings about the story of this game. It’s engaging at first but later on, I found myself not interested anymore and I was fast forwarding some parts to get over it. I wasn’t satisfied with the endings, obviously I got the bad ending first then the game continues for the true ending so either way you’ll find yourself going for the second ending as  the story continues from the bad ending.

Overall, I won’t say it’s a bad game. It’s alright in my opinion but not as strong as Final Fantasy games if that makes sense to you, I enjoyed some parts and of course dreaded other parts. Have you ever played this game before ? What are your thoughts about it ?

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Let’ s Talk About Tales of Berseria

I’ve always been a fan of Tales of Series, I played most of the games in the line. Recently I decided to try Tales of Berseria and then play Tales of Zestiria since both of them are connected and share the same time line.

(This post may contain spoilers)

If you haven’t play this game yet, I highly recommend trying it out before reading this post since it contains spoilers.

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When she was a child, Velvet Crowe and her younger brother Laphicet were saved by her brother-in-law Artorius when a Scarlet Night happened and the Daemonblight consumed their village—Velvet’s pregnant older sister Celica is killed by the disease through an event known as the “Opening”. A few years later, Velvet lives with Laphicet and Artorius in another village. The Scarlet Night returns, with the entire village succumbing to the Daemonblight: when Velvet finds Artorius, she sees him sacrifice her brother as part of a ritual, known as the “Advent”. Artorius attempts to use her for the Advent as well, but she fights back and the Daemonblight possesses her arm, mutating it and turning her into a Daemon called a “Therion”, with the ability to absorb Daemons. In a rage, she slaughters the surviving Daemons, then witnesses the summoning of Malakhim into the world, including a reincarnated Celica, now an emotionless Malak called Seres. She is thrown into a prison for Daemons in the prison island Titania, swearing to kill Artorius and avenge her brother’s murder. Over the next three years, Artorius forms the Abbey to bring peace to the Holy Midgand Empire, becoming the Abbey’s “Shepherd” and seen as a savior by the people for establishing the Exorcists.

The whole story was a bit too complex, sometimes it was a bit too much for me to understand but it plays out perfectly as it progresses but what bothered me is something pretty much every Tales of Game has to put in the story which is multiple villains to throw you off by the ending so the plot would make your jaw drop. I’ve noticed this pattern in most of the Tales games so I was expecting that part and that took the surprise factor in my opinion but I wasn’t exactly disappointed from the outcome.

I think what I mostly enjoyed are the random skits that gets triggered from time to time, it gave the characters more of a personality and of course I love the humor in them.

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Now let me talk about Velvet because her personality was very intriguing to me. For some reason, she made me want to have a black long hair like her. I mean seriously, who wouldn’t want that long hair that never tangle … at all.

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She was very interesting to me because she has that tough look with a cold glare just fixated on killing and getting her revenge but as the story progresses she reveals her softer layers and it caught me off guard at times when she shows that she cares.

Honestly when I first saw her appearance, I thought she was similar to Rutee from Tales of Destiny because of her outfit colors and of course her raven black hair. Obviously I bought the DLC that contains outfits and accessories from Tales games and sure enough Rutee whole appearance was designed for Velvet and I wasn’t disappointed.

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I have to also talk about Magilou. She instantly grabbed my attention because she reminded me of one of my best friends who has that super happy and positive face while hiding a dark side. Magilou does the exact same thing where she keeps joking and smiling all the time but the way she reveals that she knows too much, makes the whole group question her at certain times.

I was hoping that more time would be invested in her backstory just like the other characters but it wasn’t as much which made me a bit disappointed. I think she had the least role in the game but she was one the biggest triggers in most of the plot of the story.

Now the question that kept getting thrown out from time to time in the game “Why do you think birds fly?” and I thought it symbolized something but I couldn’t get a clear idea of it. Most of the answers said by the characters were a bit too obvious and broad, it didn’t have that deep meaning as the question intended to have. I admired the answer at the ending which was said by Velvet, it wasn’t that scientific and had the perfect sound in that answer.

Birds fly because they want to fly. They don’t need reason. Even if their wings may snap and doom them to die. They don’t fly for anyone’s benefit. They don’t fly because they are ordered to. Birds fly because they want to fly and for no other reason.

I really enjoyed this game, it felt different from the rest of Tales games probably because having the first solo female protagonist and also somewhat dark and evil with the lust to kill. I’m looking forward to start Tales of Zestiria and see how the ending of Tales of Berseria leads to the next part.

So tell me, why do you think birds fly ?

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Free Game Test: Brawlhalla

I mentioned before I want to try to a free game every month and then post what I think about it. Here’s the first post of this installment.

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Brawlhalla is a free to play 2D fighting game that’s very similar in play style to the legendary Super Smash Bros. It was developed and published by Blue Mammoth Games for Microsoft Windows, macOS and Playstation 4. You can pay $20 to unlock all characters current and future ones.

Let me just state that I’m very into Super Smash Bros so I didn’t take much time to learn the controls and rules of this game. The game can be played online or locally against friends which takes up to 4 players.

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Just like Super Smash Bros, attack your opponents and send them off the screen. You can use light and heavy attacks and you can use weapons, and it varies from spears, swords, guns, whichever you are comfortable using so you won’t find yourself sticking with one character.

I would recommend playing this game because it’s extremely fun playing with friends or if you prefer playing online with random people. Have you ever played this game before and what are your thoughts about it.

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Underrated Horror Games You Might Have Missed Over The Years

Over the years, we’ve received plenty of great and not so great horror games. The great ones have usually gone on to give us (and our favorite Let’s Players) heart attacks, but every now and then, one of these great scares slip through the cracks into obscurity to be forgotten. With that said and with a pumpkin spice latte in hand (it’s that season after all), we’ve gathered a list of creepy horror games you might’ve never heard of, or overlooked over the years.

1. Silent Hill: Shattered Memories (2009)

The Silent Hill games are known as some of the most iconic horror classics in the video games industry. While some of the games of this franchise are well-known, Silent Hill: Shattered Memories didn’t get that much love. The concept of the game is quite different than the usual Silent Hill games that fans expect, as it focuses more on combat evasion and creates your personal fears in the game. Initially released for the Wii in 2009, this stellar entry in the series ended up being severely overlooked.

2. Neverending Nightmares (2014)

A unique experience with pencil hand drawn graphics, Neverending Nightmares explores the depths of a depressed and insane mind, which was actually inspired by the lead designer’s own struggle with obsessive–compulsive disorder (OCD) and depression. The game was released on Steam in 2014 after a successful kickstarter campaign and then later it got released on the Playstation 4 and Playstation Vita.

3. Siren (2003)

If you are a fan of Japanese horror movies, this game is definitely for you. Siren sets you in a creepy atmosphere filled with zombified people and dark rituals to resurrect a god. Yeah…that escalated quickly. It was released back in 2003 on the Playstation 2 and re-released as a remake for Playstation 3 with the title Siren: Blood Curse. So that’s twice now that this game has slipped under the radar. Maybe third time’s the charm after all?

4. Claire (2013)

So you probably think that games can only terrify you if they’re in a 3D world, right? Wrong! Don’t underestimate the power of 2D games because Claire is one of the most underrated and frightening indie games ever created. It takes the psychological horror genre to a new level and it also has few similarities to Lone Survivor. The story follows Claire, the main character as the name implies, throughout her life from childhood to adulthood. It explores her life along with the darkness that comes from being raised in broken home. The game was released on Steam in 2013 and recently for the Playstation 4 and Playstation Vita in August.

5. Obscure (2005)

Five stereotypical high school students discover a dark secret hidden within their school and it involves the teachers, and of course, the principal. The main characters consist of a shy reporter, a cheerleader, a jock, a nerd and a stoner – already you can see the promises of a great teen slasher movie. The game has few similarities to Resident Evil in terms of combat and combining items, but is different and terrifying enough in its own way. It was released for the Playstation 2 and Xbox on 2005.

Halloween is over and gone, but the great thing about horror games is that they’re a blast to play any time of the year. The next big horror release will be Resident Evil VII in just a couple months, so definitely check out these hidden gems. We hope this list of games will help scratch that itch until then.

Have you played these games before? What is your favorite horror game of all times?

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2 Hours into Little Nightmares

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A hungry nine-year-old girl named Six is trapped in The Maw – a mysterious vessel catering to the whims of sick and powerful creatures. After waking up in the lower depths of the Maw, Six decides to escape the harsh confines, having regular moments of excruciating hunger.

I’ve been wanting to try this game for a while but didn’t have the time to so I was really excited to start it finally. The game is a puzzle platformer and I would say it’s almost similar to Inside and Limbo but has more space to walk around instead of left and right  direction only as those two games.

Now the hide and seek sort of mechanic was quite interesting and showed the horror element of it, for me it reminded me of Haunting Ground even though I really hate that game. The enemies are quite interesting to me, so far I managed to escape the first one which is the janitor and it was somewhat challenging.

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I’m really enjoying this game and I love the fact that the story is unfolding without any dialogue but more through the actions and how the camera is moving, I would say it’s doll house but more dark and sinister.

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