What I Learned From GRIS

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I know this review is long-due but I wanted to find the right words for this game, even though I’m going to use the word “Game” very loosely throughout this post. I would rather consider it as an Experience -atmospheric at most- and it’s definitely a pleasant one.

Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.

I’m going to sum this game in a few words, it’s basically Art but playable. There’s a reason why it’s rated overwhelmingly positive on Steam. It showcases that perfect blend of art and music, the silence of an empty colorless world then dropping colors as they bleed in each screen where it matches the music and that’s mostly the premise of the game, coloring your world as you experience levels of grief.

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Red: A wasteland where winds will push the soundless protagonist making here wait till it passes. I would say it could represent anger as the first level or reaction to certain traumas or grief, whatever the protagonist went through.

Green: Plants and animals -or what I can assume animals- start to show as the color green blends with the red. It felt like a refreshing breather moment like she’s in peace but also cautious from being in the woods.

Blue: It starts to rain and the protagonist starts going underwater where there will be little to none illuminated areas. I would say it’s more like sadness and drowning yourself as in underwater with no light but to go up to the surface.

Yellow: Color of light, I believe it’s like the end of your misery where you learned to accept the sadness, frustration and drowning in the darkness.

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Every moment in this game made me take a screenshot, and every screenshot can be used as a wallpaper. The art of this game is simply gorgeous and it sort of reminded me of Journey but I can honestly say that I would choose this game over it. The game doesn’t offer any guides to the story which fascinated me because those colors of grief that you go through in each level is how you interpret griefing from a trauma.

This game is beautiful and it’s very atmospheric when it comes to the environment, the music compliments every animation, every color as the game seem like a simple side scroll puzzle one but in my opinion, it goes deeper than that and I would definitely consider it one of my favorite games.

 

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