Let me began this post with a short might-be-amusing story. I was waiting for this game for awhile and it supposed to be released by the end of August, so I thought of getting it after giving birth. Around October I went to a game store to ask about it since I didn’t see any gaming store in Oman posting about it on social media. The man working there told me he’ll ask other branches and will contact me if he finds any update. He called later on to tell me and I quote “The game is too old that’s why” and I was very confused, I was telling him it was released recently how is it that old. I figured they are clueless about the game anyway and they didn’t want to bother themselves to check it, I decided to buy it from PS Store since the game -to my knowledge- was released on PS4 and Nintendo Switch only. While it was downloading, I found out it was also released on Steam which confused me because I didn’t see it announced that it’ll be released for PC as well. The game hasn’t exactly get that amount of promotion and exposure, I was interested only because it’s created by the same creator of Harvest Moon and Rune Factory which I’m a fan of both.
Little Dragons Café opens with a twin brother and sister learning to cook and manage a small café with their mother. All was routine until one morning when the twins discover that their mother won’t wake up. Suddenly, a strange old man appears and tells them that they must raise a dragon to save her. Working with three quirky café employees, the twins must wrangle a dragon and run the family business while finding a way to save their mother.
One of the things that attracted me the most to Little Dragons Cafe is the art style, it looks like a hand-drawn storybook. It definitely has the Harvest Moon vibe without the tedious farming tasks, while it also takes from Rune Factory in resource gathering. Now about the story … It’s … disturbing honestly. I’m not sure how does it all correlate that the mother is sick and won’t wake up because she’s half dragon so they need to raise a dragon in order to save her ? The plot is somewhat lacking and confusing in my opinion but maybe it’ll make sense as I progress.
As the story starts to unfold with different characters in each chapter, the gameplay really focuses on one loop that goes basically like this: gather ingredients, help in the cafe, find recipe fragments and repeat. That’s the whole gameplay part explained, you can get those ingredients from different areas so as you expand your exploration radius in each chapter, you’ll have to memorize from where you got each ingredient. Along with gathering resources, comes the responsibility of taking care of the dragon who needs to be fed from time to time. It gets annoying sometimes because I forget to cook before setting off to find ingredients. The dragon color changes depending on what its being fed, and my dragon currently teal-ish between blue and green. As the story progresses, the dragon grows and obviously becomes less cute but it becomes more helpful in removing obstacles and attacking certain creatures.
I want to say that I like the game like Harvest Moon but sadly I can’t because I feel it needs more gameplay elements. I’m enjoying it though so it’s not that bad…