Let’s Talk About OneShot

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Assassin’s Creed Odyssey was released recently and of course I was excited to get it, unfortunately my internet speed isn’t the fastest so I had to wait couple of days for it to finish downloading so I could actually play it. During that time, I bought a game I found on sale by that time called OneShot.

I decided to go ahead and try it while waiting for Assassin’s Creed since it wasn’t a large game and it finished downloading fast, and let me tell you I’m so glad I played this game because I honestly think this game is an underrated gem.

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OneShot is a surreal top down Puzzle/Adventure game with unique gameplay capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun. The world knows you exist.

The game starts by introducing the main character, a cat-like child named Niko. The game is created by RPG maker and pixel graphics are my weakness.

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The end goal of this game is to restore the sun to a decaying world that is mostly inhabited by robots, but here’s what caught me off guard … The game acknowledge your existence as the player and address you by the name (I think it uses your computer login name) and that’s when the game starts to bleed into reality, making you check files in your computer in order to proceed at some locations which I thought is pretty smart and creative.

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I think that what made me start forming an emotional connection with the game characters as if it was personally speaking to me at some parts of the game.

The game contain few puzzles but they aren’t too hard to solve, the music and the whole game atmosphere reminded me of Undertale for some reason. It gave me that feeling I had while playing Undertale, the emotional connection to the characters and tested my personal choices in the game but unlike Undertale, it doesn’t have any combat moments just story-rich content.

I personally enjoyed the game and I think it’s quite underrated seemingly because it’s indie and made in RPG maker. I highly recommend playing it, it’s also quite short because I finished it in 5 hours.

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One thought on “Let’s Talk About OneShot

  1. OneShot is one of those games that I like to point to when trying to convince someone of the medium’s storytelling potential. It really manages to tell an affecting story in a way most AAA efforts don’t (and arguably can’t given their tendency to emulate films).

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