Well it’s January and I’m already messing up my dates. I’ve been too busy to play games lately but I always make time for a game or two since it keeps me sane, I miss myself if I ever stop gaming for awhile. I write more gaming related articles on another blogging platform called Creators.co, I recently wrote an article about good characters who has the potential to be villains if you are interested to check it out. Anyway for January I chose two games that are heavily influenced by anime with the graphics mostly. I know I normally keep this type of posts with three options but this month has been too hectic for me to play games.
Fragile Dreams: Farewell Ruins of the Moon (2010)
Fragile Dreams is set in a post-apocalyptic version of Earth in the near-future. Almost all the world’s population has vanished, leaving the surviving buildings and structures abandoned. The game is set in and near the ruins of Tokyo, Japan, where the event that nearly wiped out humanity may have originated.
The protagonist, Seto, is a 15-year-old boy who searches the world for other living humans. He encounters Ren, a silver-haired girl who often leaves behind large, cryptic drawings. Other characters include: Sai, the ghost of a young woman; Crow, a mischievous and straightforward amnesiac boy; Personal Frame (P.F.), a portable computer who loves having conversations more than anything else; Chiyo, the ghost of a little girl; and the Merchant, a mysterious yet merry man who trades various goods. The game’s host of enemies mainly consist of ghosts, but also include humanoid robots and security proxies. The main antagonist, Shin, is the AI of a scientist who considers speech to be an inferior means of communication. Various memory items include a greater set of characters, each giving hints to the game’s backstory.
I’m a night person, I loved the whole eternal night theme this game was based on. The emptiness and stillness of the dark was intriguing to the most part of the game. Story-wise, I would consider it quite unique and it gives a sad atmosphere of how lonely the protagonist is and how he feels mostly during the gameplay. Honestly, I’m a sucker for games with anime cutscenes so I consider this game one of my favorites and I highly recommend checking it out.
Mana Khemia: Alchemists of Al-Revis (2008)
The game’s main focus is on the lead protagonist, Vayne Aurelius, the son of a legendary alchemist named Theofratus who had disappeared sometime after Vayne’s birth. Since then, Vayne has led the life of a hermit, his only companion being a Mana in cat form named Sulpher. Vayne is invited to the Al-Revis Academy for alchemy training by Zeppel, one of the professors. He is quickly indoctrinated into the school by becoming part of an atelier led by Flay Gunnar (an older student who is known as The Defender of Justice) along with two other students, Jess (a clumsy girl who is nevertheless adept at alchemy), and Nikki (an impulsive beastgirl). They are soon joined by Pamela (the school’s resident ghost), Anna (an 11-year-old master swordsman), Roxis (the son of a famous family of alchemists who is quickly forced to join the workshop by Flay), and Muppy (an alien the group discovers on an assignment). The eight of them are able to succeed at completing assignments, learn the skills of alchemy, and allow the workshop to prosper.
I wrote about this game in my previous posts and I really enjoyed it but I wouldn’t say I would want to replay it anytime soon since it’s quite a slow burner type of game. It got an interesting concept specially the alchemy and ingredient gathering, I was invested in this game for about 70 hours till I finally beat it. I’ll probably check out the sequel and give it a try but I really hope it’s not as slow in story progress as this game.
Sorry to keep this post limited to two games, I haven’t been able to play games recently because -you know life and all. I hope you enjoyed this post and I would love to read your recommendations as always, have a great day.
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